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[PROTOTYPE] Humming
Game: 09 Jun 2009
By: SaschaDikiciyan


http://www.sonicmayhem.com/prototype/

Composer Sascha Dikiciyan is interviewed in Fangoria about his score for [PROTOTYPE], the new Activision game based in a post-viral-infected New York City. Balancing the orchestral and cinematic with dark ambient electronics, Sascha and composing-partner Cris Velasco create a darkly brooding and frightening world. In the interview, Sascha describes how he used Kyma to create an intense feeling of tension using low frequency, almost naseau-inducing humming sound clouds for New Order and other themes throughout the game.


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